Races of Sabrous
Mage | Cleric | Thief | Warrior | Gaki | Druid | Ranger | Augurer | Paladin | Spy | Monk
Mage
>>Mage skill list.txt
A mage is one of the weakest classes when it comes to body, but the mage
is a being of pure magic. Their minds are by far the sharpest, retaining
the knowledge of some of the worlds most powerful spells. When one begins
as a mage the body is weak. As they grow in knowledge, experience and
power. They will become a powerful fighting force. Armed with an
arsenal of various spells, with the main focus in combat spells. Their
vast repertoire of spells makes them a sought after commodity in the
Realms for their spells can mean victory or defeat for others. A mage
must constantly study their spells for they are quickly forgotten, ruled
by the three moons, the silver moon of good, the red moon of neutrality
and the fabled black moon of evil. A mage has a choice of either using
their powers for good or for evil.
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Cleric
>>Cleric skill list.txt
A cleric is a mighty healer and protector of the weak. Led with a mission
to heal and teach, Clerics have many varied and sundry healing spells at their
command. While clerics possess some combat spells and magic to affect one's
chances in battle, their main goal is self preservation. They accelerate in
wisdom and knowledge as they gain in level and experience.
The wisdom of the cleric in the ways of magic and the art of healing, make
them a desirable asset for any group.
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Thief
>>Thief skill list.txt
The thief is a dark character which makes use of many skills often deemed
improper by the rest of society. Known to haunt the darkest roads and
alleys. The skills of the thief reflect his way of life, be it sneaking,
peeking into others' inventories, picking locks, or attacking from behind
with deadly backstabs. With amazing dexterity they have the ability to
circle around an enemy, but for living such a dark life, thieves have
always had a bad reputation so don't be suprised if you are always under
suspicion. Thieves start off fairly weak, but as they gain skills such as
backstab and circle they soon become dangerous foes. A thief is always
useful when there is a lock that needs pryed, or an item that one wishes
to acquire without detection.
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Warrior
>>Warrior skill list.txt
Warriors are the epitome of fighters, able to use all weaponry and armour
in the exercise of their most lethal of combat skills. A warrior must be
strong in body to survive his dangerous lifestyle, and though he has no
magic and limited skills he is nevertheless a formidable force with which
to be reckoned. Warriors learn no magic, and have no use for mana.
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Gaki
>>Gaki skill list.txt
The Gaki is a powerful magical being which feeds upon the powers and lives
of those around them. Strongest at night, they spend most of their time
in their natural state- a formless cloud- and are known for life-draining
attacks upon their enemies. They are generally thought of as wanderers.
Gaki are strongest in dexterity, using their shapeshifting ability to
nimbly escape harm. They tend to be slightly more powerful than thieves,
capable of casting an array of harmful magics which draw their power from
living beings. Gaki commonly use blood to enhance their magic. When going
into battle, it is best for the Gaki to attempt to gain the element of
surprise.
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Druid
>>Druid skill list.txt
The druid is a lover and protector of the natural land. Be it the forests
full of centaurs and deer, the streams full of fish, or the bug-infested
swamps, a druid always strives to protect and preserve nature. Wielding
mighty spells from the gods themselves, druids strive hard at their work.
Strong in wisdom, with a body trained to near perfection by their rugged
lifestyle, a druid has many disciplines upon which to draw. From powerful
spells of healing which can bring the near dead back to full vigor, to the
ability to mystically create water and food, to the awesome power of nature
which they command in battle via spells able to quake the land and split
the sky, druids demonstrate that mastery of magic is not just a hobby, but
a way of life for them. Able to face many warriors on almost even footing,
and able to shield themselves nearly as well as some mages, druids are
truly a gifted class.
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Ranger
>>Ranger skill list.txt
A ranger is the outdoorsman and adventuresome free spirit of the times. A
self-sufficent person, the ranger is adaptable and can survive in almost
any locale. Skilled with weapons and able to utilize some of the finest
armor available, a ranger is physically skilled enough to take on most any
foe. However, for especially hardy opponents, a ranger also can cast many
useful spells to both hinder his opponent and aid himself. From minor
curative magics to blinding his enemy, the ranger is the most adept class
at surviving on its own. A ranger typically travels light, but he does
have the mighty strength of a warrior to carry equipment needed in his
travels. Like the druid (the class other than warrior that he most
closely resembles), his need for help from outside sources is low.
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Augurer
>>Augurer skill list.txt
The Augurer is very strong-minded in its nature, both physically and
magically. It is very confident of its actions in combat, and this
confidence shows in its physical appearance. The Augurer is of a
medium height, with a defined bone structure which shows both
intelligence and assurance. Its appearance is wizened, but at times
the Augurer may look frail due to exhaustion. Though it is of a
medium size, its physical strength is not. The Augurer relies on
both brain and brawn to overcome its challengers. When it is
confronted, its wisdom decides what course of action it should take,
and wisdom is its prime stat.
While in combat, the Augurer is capable of utilizing both spells and
skills to their greatest potential. However, because of the Augurer's
size, it tires of magic easily. To overcome this mental exhaustion,
the Augurer is a strong believer in the use of mana for rejuvination
of its magical powers, and uses a lot of it. In its spare time, the
Augurer enjoys the local lore, both the teaching and learning of it,
as well as musical and theatrical pursuits. The Augurer is a very
independent person, and spends much of its spare time in meditation,
reflecting upon the days activities.
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Paladin
>>Paladin skill list.txt
Paladins are warrior priests who draw their power from acts of righteousness
and strict adherence to the Code of god of the Sun. Their strength
in battle, combined with the ability to perform limited miracles is offset
by the difficulty they experience in perfecting their craft, and the penalties
they suffer when they stray from the path of good.
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Spy
>>Spy skill list.txt
A spy is a clever and trecherous class. Nearly as good as a thief at sneaking
and hiding, nearly as good as a Gaki at confusing and muddling the minds of
those around them, the spy finds a balance between these two which enable it
to rapidly and smoothly either obtain information or evesdrop on those around
them without their presence becoming known. Spy magic is primarily focused
on evasion and illusion, and so a spy must also rely on sneaking attacks to
stand firm in battle.
Spies first and foremost are dexterous, as they are encouraged to use what is
easily at their disposal before relying on magic. Secondarily, however, they
find themselves high in intelligence. The spy by this alone is the sneak-
never the one to outright begin a fight in the open, they must get the drop
on their enemies to effectively turn a battle in their favour.
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Monk
>>Monk skill list.txt
To be a true monk, one must spend the majority of their time on foot, out
and about in the world seeking enlightenment. To each monk, this comes in
its own way, but that is their primary purpose. They spend the majority
of their time deep in concentration and meditation. While not exactly a
class capable of great feats of strength in attack, the Monk is able to
defend himself to a degree hithertoo unseen in Sabrous.
As they seek wisdom, it is this which a monk should be most proficiant in.
However, from their studies and meditations, monks are also exceptionally
dexterious. They also find themselves resistant to several forms of basic
attack. A monk should never rely on spells to fell his enemy, but instead
relies upon his stamina to outlast a foe in battle. Monks are fully capable
of facing off against the most powerful warrior and having a chance of
survival. The tradeoff, of course, is that they find it difficult to cause
any damage on their own- a monk, after all, seeks to understand creation
and not destruction.
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